# Adjust Latency For The Task At Hand

**URL:** <https://discussion.ntrack.com/t/adjust-latency-for-the-task-at-hand/13863>\
**Category:** Tips & Tricks\
**Created:** [September 29, 2009, 9:26pm UTC](https://discussion.ntrack.com/t/adjust-latency-for-the-task-at-hand/13863 "2009-09-29T21:26:32Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Levi](https://discussion.ntrack.com/letter_avatar_proxy/v4/letter/l/ce73a5/32.png) [@Levi](https://discussion.ntrack.com/u/Levi)\
**Post date:** [September 29, 2009, 9:26pm UTC](https://discussion.ntrack.com/t/adjust-latency-for-the-task-at-hand/13863/1 "2009-09-29T21:26:32Z")

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True or faulse?

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**Author:** ![Levi](https://discussion.ntrack.com/letter_avatar_proxy/v4/letter/l/ce73a5/32.png) [@Levi](https://discussion.ntrack.com/u/Levi)\
**Post date:** [September 29, 2009, 9:26pm UTC](https://discussion.ntrack.com/t/adjust-latency-for-the-task-at-hand/13863/2 "2009-09-29T21:26:32Z")

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When tracking (recording), you want as short a latency as possible. The shorter the latency, the closer your recordings are timewise to where they should be in your project.  
But when doing editing, mixing, mastering --anything besides recording in real time-- you can turn your latency up as high as you want. This will greatly increase the number of tracks you can work with, while reducing audible “pops” and drop-outs at the same time.

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**Author:** ![system](https://discussion.ntrack.com/uploads/default/original/1X/20e797a188ca427644e35db6327522d0aaee3a74.png) [@system](https://discussion.ntrack.com/u/system)\
**Post date:** [September 29, 2009, 10:35pm UTC](https://discussion.ntrack.com/t/adjust-latency-for-the-task-at-hand/13863/3 "2009-09-29T22:35:02Z")

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True… sort of… ![:)](http://ntrack.com/ikfiles/non-cgi/emoticons/yes.gif)  
  
I don’t know about V6, but older V4 and V5 versions of n-Track had such lousy latency compensation, cranking the latency (buffers) up to yield glitch free playback resulted in molasses SLOW meters and a sluggish response to adjustments. For example, you would HEAR a snare hit and then some half a second later, the meter would jump. Or you would make a volume fader change and wouldn’t hear it until half a second later. Maybe V6 is better. Don’t know and ain’t of a mind to find out… but that was another reason I bailed on n-Track.  
  
Adjust your buffers as needed but pay close attention to what happens if/when you do. ![:agree:](http://ntrack.com/ikfiles/non-cgi/emoticons/thumb_up.gif)  
  
D  
  
PS Yes I filed bug reports and pissed and moaned. Nothing happened back then. Maybe it’s cool now.

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**Author:** ![wynot](https://discussion.ntrack.com/letter_avatar_proxy/v4/letter/w/94ad74/32.png) [@wynot](https://discussion.ntrack.com/u/wynot)\
**Post date:** [October 2, 2009, 4:05am UTC](https://discussion.ntrack.com/t/adjust-latency-for-the-task-at-hand/13863/4 "2009-10-02T04:05:56Z")

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Latency is a big problem if you are monitoring your input _after_ the DAW processes it. So I usually have two signal paths going for recording, and monitor my playing or singing outside the box. Even with headphones, I can keep the volume low in the cans if I need to hear what I’m playing on an acoustic guitar. And since I usually record electric instruments using a DI with a splitter - one line to the DIGI for recording, one line to an amp so I can hear it - I can set up as much buffering as I want, and still record in sync.  
  
And that is just how I do it; I guess there are a dozen other ways to deal with latency.  
  
It still beats the dickens out of tape! No hiss, no wow, no flutter, no scissors - and best of all, cymbals that sound like cymbals!  
  
'til next time;  
tony w

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**Author:** ![system](https://discussion.ntrack.com/uploads/default/original/1X/20e797a188ca427644e35db6327522d0aaee3a74.png) [@system](https://discussion.ntrack.com/u/system)\
**Post date:** [October 2, 2009, 1:37pm UTC](https://discussion.ntrack.com/t/adjust-latency-for-the-task-at-hand/13863/5 "2009-10-02T13:37:17Z")

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Quote: 

   
It still beats the dickens out of tape! No hiss, no wow, no flutter, no scissors - and best of all, cymbals that sound like cymbals! 

  
  
Amen brother... ![:agree:](http://ntrack.com/ikfiles/non-cgi/emoticons/thumb_up.gif)  
  
D
