We are looking for talented developers interested in working on bringing n-Track to the next level of performance and user friendliness and in making the program cross-platform.
Required skills include C++ and a musical or audio background.
We’re located in Perugia, Italy, although working from your home is perfectly fine.
Send your resume to info@ntrack.com
Rats! You had me until you put that “Talented” part in there…
D
you had me until you said “are”.
Work with us.
I didn’t intend for this post to look as if I had anything to do with this. I saw the link today and wanted it to hit the forum also.
Shut up Willis, you had me at hello . . . . . .
I don’t know why you hello, I say hello. I’m still trippin’…
That’s good! I was thinking of suggesting to Flavio to get a half dozen talented interns. But this is very cool. Wonder how long that adds been up?
i was a computer programming whiz nerd kid in school, but then i found gerlz, bass geetarz, and the computer world passed the Commodore 64 and BASIC on by, so, so much for that.
10 print “what have you done with your life yet?“
20 if accomplishment$=”” then goto 10 : else print "'bout time, lazy sack."
30 end
Looks like that post went up on the last update: Last Modified Saturday, 20-Dec-2008 12:10:20 CST
My question is why was it posted on the public website first with no mention in the forum?
Seems like Flavio would have posted something here first. Guess that shows he thinks of us as just his guinea pigs and free labor.
I feel so used… I’m gonna go take a shower and cry.
i was a computer programming whiz nerd kid in school, but then i found gerlz, bass geetarz, and the computer world passed the Commodore 64 and BASIC on by, so, so much for that.
10 print "what have you done with your life yet?"
20 if accomplishment$="" then goto 10 : else print "'bout time, lazy sack."
30 end
OT:
Excuse me for hijacking this thread for a moment... I'm a fan of the Commodore64 and while the computer world has indeed passed the C64 by, the C64 has never passed by itself. It is still going on strong after 26 years, implementing newer technologies, such as USB, ASICs and 20MHz CPU's.
After Commodore went belly up in 1994, some 3rd party companies took it to themselves to support this 8-bit machine. This includes the aforementioned 20MHz CPU (20 times that of the original) as well as 16MB DRAM memory expansion (250 times the memory of the original). There are also harddrives (including flash drives) and 1 MB+ floppy drives. Many people have modded their 64's and/or made addon's. For example, here is an old list of mods: http://www.64hdd.com/c64-projects.html
In the audio department, most people take advantage of the Sound Interface Device chip (SID). I'm sure you remember that. It's the first multitimbral subtractive 3-voice synthesizer on a chip commercially available.
For example, AlphA turned one C64 into a music production studio quality machine, http://www.bigmech.com/misc/c64mods
Here's another one for musicmaking by R64: http://i26.tinypic.com/14rxbp.jpg
As for the Commodore brand these days, one part of it lives on as a PC gaming box manufacturer, http://commodoregaming.com .
Most of us diehards don't really see them as the Commodore of old, just another ho hum PC.
Another part of the brand (international) has moved hands over the years quite a bit and went up for sale recently.
And as you might already know, the C64 is in the Guinness Book of World Records as the most popular and best selling computer model of all time.
There are hundreds of C64-related websites out there.
One of them where you can find me at is http://www.lemon64.com . I'll stop here, for there is too much more to write about, lol.
/C=
Back to your regularly scheduled program:
I wish I could help with nTrack development, but I only took C++ for one term about 15 years ago, heh, although I also used to know about 7 other or so computer languages in that same time frame.
ha! well, i definitely got passed by, by the sound of things. living in this rodeo town, my iq has dropped 5 points a month for the past four years (part of the inspiration behind ‘roanoke’) to a most prodigious -312, so i’m not making a comeback anytime soon.
10 FOR x=100 to -30,000,000 step -5
20 PRINT "Your I.Q. is now “,x,” so you better get while the gettin’s good."
30 NEXT X
40 vegetable=1
50 PRINT "Too late, moron. Way to learn things the hard way."
60 life=0
70 END
But…who really likes the sound of the SID?
(Just kidding, Technoid!)
Looks like that post went up on the last update: Last Modified Saturday, 20-Dec-2008 12:10:20 CST
My question is why was it posted on the public website first with no mention in the forum?
Seems like Flavio would have posted something here first. Guess that shows he thinks of us as just his guinea pigs and free labor.
I feel so used................ I'm gonna go take a shower and cry.
I didn't post to the forum as I didn't want to make too much fuss about it... apparently it didn't work

The 'work with us' sign is probably going to be there for a while.. It's not easy to find a developer that's has the skills, the enthusiasm and does not want to be paid truckloads of money..
If anyone on the forum is interested, that would be great. If not, if you could spread the word, that would be good too.
I've been too a big fan of the C64. My first programming attempts were on the C64 programming in assembler trying to move a balloon sprite accross the screen. I then moved to the C128, Plus4, Amiga (sometimes I still have nightmares of waiting for a "dir" command to finish) 1000, 500, 2000 and sadly PC compatible Commodores.
"Guru meditation" in progress..
Flavio.
I’m interested… I have other projects and a day job, but if there are small subprojects that I could help with, I’m here I recently helped EarMaster with their mac conversion, getting PortAudio working…
Give me a nod if you need to, Flavio
DSP
But...who really likes the sound of the SID?
(Just kidding, Technoid!)
hehe
EDIT:
I decided to write this up further for fun. It won’t let me edit my previous post for some reason…
But…who really likes the sound of the SID?
(Just kidding, Technoid!)
Sacrilege, hehe!

Yeah, some people like the ‘sound’, others do not.
Those who like it, like it for it’s
gaming / retro / electronic (or electronica) sound, perhaps. But the SID design is, afterall, based on the subtractive synthesis concepts of the 1960’s and 70’s, with its VCA’s, VCO’, VCF’s, etc. It also has the ability to take an external [analog] sound through it’s pseudo Line-In and run it through its filter. And those who remember ENSONIQ, the synth company, would know that its cofounders were the engineers of the C64 after they left Commodore, including Bob Yannes, the main designer of the SID.
Here is an old interview with him:
- http://sid.kubarth.com/articles/interview_bob_yannes.html
Ensoniq:
- http://en.wikipedia.org/wiki/Ensoniq
And remember that recent big hoopla over hip-hop rapper/producer Timbaland and his plagiarism with an Amiga/C64 tune?
- http://en.wikipedia.org/wiki/2007_Timbaland_plagiarism_controversy
I’ve been too a big fan of the C64. My first programming attempts were on the C64 programming in assembler trying to move a balloon sprite accross the screen. I then moved to the C128, Plus4, Amiga (sometimes I still have nightmares of waiting for a “dir” command to finish) 1000, 500, 2000 and sadly PC compatible Commodores.
“Guru meditation” in progress…
That’s great to hear, Flavio, that you worked with C64’s. Those were the days.
I still have my C64 systems (3 of them).
Anyway, here is another cool C64 hardware mod (it doesn’t look like a C64 anymore), turning it into a MIDI machine and adding a bank of 8 SID chips:
- http://www.subatomicglue.com/sidl0g/
Happy Holidays everyone.